Gaming Tools Producer


Job Details

About Ascendion :

Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next. Ascendion | Engineering to elevate life

We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:

  • Build the coolest tech for world s leading brands
  • Solve complex problems - and learn new skills
  • Experience the power of transforming digital engineering for Fortune 500 clients
  • Master your craft with leading training programs and hands-on experience
  • Experience a community of change makers!


Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.


About the Role:


Position: Gaming Tools Producer

Location: Redmond, WA (Onsite)


Key Responsibilities:

  • Partner with the lead producer on Quarterly Milestone Planning, Sprint Planning, Backlog Refinement and Bug Triage rituals.
  • Lead Sprint Kick-off, daily standups, Sprint Close, Demo and Retrospective Rituals.
  • Work with development teams to usher deliverables through various stages of development, ensuring commitments are met on time and to the highest possible quality.
  • Partner with the team to define user stories and describe clear acceptance criteria for features and tasks.
  • Enter, track, and communicate project capacity and velocity. Tracking and mitigating dependencies and risks.
  • Facilitate collaborative and effective communication between team members. Ensuring awareness of schedules and progress through all phases of development.


Must have Skills:

  • Experience in Agile-based, Kanban and/or Waterfall software development or game production methodologies, with a proven ability to collaborate with engineers to achieve production plans.
  • Experience in defining and building the internal tooling that content teams use to build gameplay experiences, tracks, cars, suits, helmets, and the tooling internal teams use to manage the player base.
  • Experience working with Quality Assurance engineers/teams defining testing plans for new features and bugs.
  • Worked within an org that shipped at least one game title in a production role supporting a AAA / Console based game or similar consumer based software experience.
  • Knowledge of the game development lifecycle, from concept to production to continuous development and live management.
  • Project Management Tools/software experience, ADO and Confluence preferred.


Salary Range: $60,000 - $80,000 Annually - Factors that may affect pay within this range may include geography/market, skills, education, experience and other qualifications of the successful candidate.


Benefits: The Company offers the following benefits for this position, subject to applicable eligibility requirements: [medical insurance] [dental insurance] [vision insurance] [09-10 days/hours of paid time off]


Want to change the world? Let us know.

Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let s talk!





 Ascendion

 05/10/2024

 Redmond,WA