Adjunct Faculty - Game Art


Job Details

- Adjunct Faculty - Game Art

**Adjunct Faculty - Game Art**

**Job Description**

The Digital Worlds Institute in the College of the Arts seeks an Adjunct Lecturer in Digital Arts & Sciences in the field of Game Art.

This position is a temporary non-tenure track position for the Spring 2022 semester. This position is for digital designers/artists with experience in teaching at the college level, contemporary game design and art creation, game development tools expertise, and software techniques to instruct multiple class sections of courses covering areas such as Game Design, Game Art, 2D, and 3D Design, and Game Development pipelines. This position would preferably be taught on-campus at the University of Florida, but is open to remote teaching.

Specifically, this position will instruct the following courses: DIG3715 Game Content Production 2 and DIG4970 Senior Project in DAS (Games Section).

The University of Florida College of the Arts intends to be a transformative community, responding to and generating paradigmatic shifts in the arts and beyond. As artists and scholars, we embrace the complexity of our evolving human experience and seek to empower our students and faculty to shape that experience fearlessly through critical study, creative practice, and provocation. We seek a colleague who identifies as a change-maker. We seek a colleague who will prepare students to access and unsettle centers of power in a radically changing world. We seek a colleague who will position emerging artists and researchers as catalysts for equity on local and global levels.

The University of Florida is an equal opportunity institution dedicated to building a broadly diverse and inclusive faculty, seeking faculty of all races, ethnicities, genders, backgrounds, experiences and perspectives.

For more information about the position, see the official University of Florida application and job posting here:

**Skills & Requirements**

The candidate should possess a Bachelor's Degree in a related field or equivalent professional experience. Persons in this position should have demonstrated considerable accomplishment in game art or design and development, previous experience in and a commitment to teaching digital arts and sciences at the university level or equivalent industry experience. Candidates should have excellent knowledge of asset creation and design tools such as Maya, 3DStudio Max, Houdini, Cinema 4D, Blender, Mudbox, Zbrush, Unity/Unreal game engines, Sketchfab or Marmoset, PBR (Substance) material/lighting pipelines, Photoshop, and project task management. Applicants should show evidence of success in promoting an environment that advances access, equity, and inclusion.

Preferred requirements: An ideal candidate can oversee design areas from initial game concept through to playable implementation, can produce high gameplay and visual quality bar within performance constraints and have a passion for games. Professional industry experience in successful game development (Art and Design) pipelines, proven ability to mentor and support student achievement and career preparation, a Masters degree in an area related to digital arts and sciences or equivalent industry experience. Other valued disciplines such as level design/layout, shader development, VFX, lighting, modular assets, character/organic modeling, node-based scripting are a plus.

**Additional Information**

* **Working remotely** is an option

**How to Apply**

To apply, please see the link below which will take you to our Gator Jobs application portal. Once here, please fill out your application, submit a resume, and portfolio. We encourage all to apply.

If an accommodation due to a disability is needed to apply for this position, please call +1 (352) ### #### or the Florida Relay System at +1 (800) ###-#### (TDD). Hiring is contingent upon eligibility to work in the US. Searches are conducted in accordance with Florida's Sunshine Law.

**About the Company**

Digital Worlds Institute (DW) is an interdisciplinary institute that offers academic and research programs at the intersection of the arts, communications, and technology. Founded in 2001 as a partnership between the College of the Arts and the College of Engineering, DW has grown its initiatives across additional units including the Colleges of Education, Journalism & Communications, and the Health Sciences. DW offers both a graduate and an undergraduate program in Digital Arts & Sciences. By bringing together the diverse talents of UF faculty, students, and staff in a multifaceted collaborative environment, the Institute serves as a platform for interdisciplinary research and teaching that would not have occurred within the confines of any one college or department. Through the use of interactive tools and technologies, the Institute promotes transdisciplinary creativity across classrooms, continents, and cultures. For more information, visit .





 ArtStation

 06/01/2024

 Gainesville,FL